Mario Kart 7 Deluxe (Mark Evans Version)

Mario Kart 7 Deluxe is a racing game developed by The Random Block and published by Nintendo for Nintendo Switch. As the game implies, Mario Kart 7 Deluxe is an HD pseudo-sequel of Mario Kart 7, a 2011 Mario Kart title released for Nintendo 3DS, with uprgaded visuals and gameplay mechanics based upon those later used in Mario Kart 8 (2014, Wii U) and Mario Kart 8 Deluxe (2017, Nintendo Switch).

In addition to including concent from the original release of Mario Kart 7, Mario Kart 7 Deluxe also includes a local multiplayer play for up to 4 players, as well as several new characters, items, and vehicle parts (most of which taken directly from Mario Kart 8 Deluxe, and most of which have first appeared in Mario Kart 7 Deluxe). As with the original release of Mario Kart 8, retro courses have been updated both in aestethic design and course layout, with new glider and underwater segments added into some of the courses. The anti-gravity racing mechanic, originally introduced in Mario Kart 8, has also inplemented into some of the courses included in Mario Kart 7 Deluxe, thus making the game feel wholly new despice being based off the pre-exsisting game.

Differences from Mario Kart 7
Despice being described as a "remake" of Mario Kart 7, the game is based almost entirely off of Mario Kart 8 Deluxe, and as such includes several of the changes made to the formula of Mario Kart 7 made in that game as well as Mario Kart 8. Mario Kart 7 Deluxe also includes the 200cc engine class for both normal races and Time Trial mode, as well as the Double Item Boxes reintroduced in Mario Kart 8 Deluxe. For the most part, the game plays identically to Mario Kart 8, but with 8 racers at once instead of 12. The point spread here is similar to Mario Kart 7 's one: The third level of Mini-Turbo boosting from Mario Kart 8 Deluxe (known as Ultra Mini-Turbo, denoted with purple sparks) has also been added to Mario Kart 7 Deluxe, as has the Smart Steering and Auto-Acceleration features also present in the game. The first-person view does not appear in Mario Kart 7 Deluxe.
 * 1) 10 points (victory)
 * 2) 8 points (moderate)
 * 3) 6 points (moderate)
 * 4) 5 points (moderate)
 * 5) 4 points (lose)
 * 6) 3 points (lose)
 * 7) 2 points (lose)
 * 8) 1 point (lose)

One the largest differences between the original and remake is the fact that local multiplayer support has been added into the game; as the Nintendo 3DS was a handheld system with games designed to be primarly single-player. Because of this multiplayer focus, the game also allows for two players to play together online at once. In addition for these changes, the game's Battle Mode features only four of five game modes from Mario Kart 8 Deluxe in order to showcase this game's Battle Mode in a similar way.

In Online Mode, the players can also create their own tournaments with specific rulesets. Unlike both Mario Kart 7 and Mario Kart 8, players who choose to play online VS races are now able to choose which engine class (100cc, 150cc, Mirror, 200cc or Mark Evans; the 50cc not available) they wish to play in, though they may to choose a "Quick Match" section, which matches them into a random engine class match after each race.

New to the Mario Kart series is a new engine class, known as Mark Evans. This engine class is available if you successfully complete all cups in any class. Choosing this engine class will make a Mirror Mode, but every track has more obstacles, like Toad Circuit has a Chain Chomp on the last sharp turn, a cannonball that shoots Bullet Bills and the course takes place during rain. While completing the Lightning Cup in Mark Evans engine class, you'll unlock a new character, what is Mark Evans.

Playable characters
In addition to adding new characters, Mario Kart 7 Deluxe included all characters from the original. Characters are broken into 5 weight classes: Feather, Light, Medium, Cruiser, and Heavy.

Gold Mario and Mark Evans serve as the game's unlockable characters. Gold Mario is unlocked by earning a gold trophy on every cup in every weight class in Grand Prix mode (not including Mark Evans mode), and Mark Evans is unlocked by earning a gold trophy on Lightning Cup in Mark Evans weight class in Grand Prix mode.

Mario Kart 7 characters
In the original, Miis act as a medium-weight character, while Yoshi is a lightweight character. This time, Miis appear as any-weight character, while Yoshi is stated as a medium-weight character.
 * Mario (Medium)
 * Luigi (Medium)
 * Yoshi (Medium)
 * Peach (Light)
 * Daisy (Light)
 * Toad (Feather)
 * Bowser (Heavy)
 * Donkey Kong (Cruiser)
 * Koopa Troopa (Feather)
 * Wario (Heavy)
 * Rosalina (Cruiser)
 * Shy Guy (Feather)
 * Honey Queen (Heavy)
 * Wiggler (Cruiser)
 * Lakitu (Feather)
 * Metal Mario (Heavy)
 * Miis (Varies)

Additional characters
The only characters included in Mario Kart 7 Deluxe that also did not appear in Mario Kart 8 Deluxe are Diddy Kong, Birdo, Blue Silver Luigi and Mark Evans. All other characters added that were not present in Mario Kart 7 are also playable in Mario Kart 8 Deluxe. Enough characters were included to increase the game's roster from 17 characters to 39.
 * Diddy Kong (Light)
 * Birdo (Medium)
 * Toadette (Feather)
 * Waluigi (Medium)
 * King Boo (Cruiser)
 * Baby Mario (Feather)
 * Baby Luigi (Feather)
 * Baby Peach (Feather)
 * Baby Daisy (Feather)
 * Baby Rosalina (Feather)
 * Bowser Jr. (Medium)
 * Lemmy (Feather)
 * Larry (Medium)
 * Wendy (Feather)
 * Iggy (Medium)
 * Ludwig (Cruiser)
 * Roy (Cruiser)
 * Morton (Heavy)
 * Pink Gold Peach (Heavy)
 * Blue Silver Luigi (Heavy)
 * Dry Bowser (Heavy)
 * Mark Evans (Medium)

Colour variants
8 colour variants of both Yoshi's and Shy Guy's reappear. Also, Gold Mario is also an unlockable recolor of Metal Mario.

Race courses
All 32 of the game's racecourses have been overhauled, both aesthetically and in course layout. As Mario Kart 8 introduced a new anti-gravity racing mechanic, several of the courses have had this new mode integrated into them. As with Mario Kart 8, all of the game's retro courses have undergone significant changes in order to match them with the "Nitro" ones.

For see the changes of the racecourses, click: Mario Kart 7 Deluxe/List of cups and changes.

Unlike in Mario Kart 7 and Mario Kart 8, all courses use the same names in both the English language North American and PAL versions of the games; specifically, both versions of the game use the North American names for the courses.

Adding the Mark Evans engine class will add more obstacles for "mirrored" racecourses. For see the courses' changes while in Mark Evans, click: Mario Kart 7 Deluxe/List of changes in Mark Evans.

Vehicle parts
In addition to all of the vehicle parts that appeared in the original Mario Kart 7, several vehicle parts have been added from Mario Kart 8/Deluxe; players are now restricted to racing with karts or bikes (either standard or sport), omitting the ATV vehicles from Mario Kart 8.

Unlike the previous Mario Kart titles, all vehicle parts are made available from default barring the gold-themed ones. Gold vehicle parts are unlocked by collecting 500 coins (kart), 1000 coins (bike), 1500 coins (wheels) and 2000 coins (glider).

Mario Kart 7 kart bodies

 * Standard
 * Gold Standard (needs 500 coins)
 * Pipe Frame
 * Barrel Train
 * B Dasher
 * Birthday Girl
 * Blue Seven
 * Bolt Buggy
 * Bruiser
 * Bumble V
 * Cact-X
 * Cloud 9
 * Egg 1
 * Koopa Clown
 * Soda Jet
 * Tiny Tug
 * Zucchini

Mario Kart 8 kart bodies

 * Badwagon
 * Biddybuggy
 * Cat Cruiser
 * Landship
 * Mach 8
 * P-Wing

New kart bodies

 * Lightning Champ (first appeared in Mario Kart AGPDX)
 * The God Hand

Items
Barring the Crazy 8, all items from Mario Kart 8 Deluxe have been added to Mario Kart 7 's item roster, plus the Hammer Flower and Majin, who are the new items in the game. As with Mario Kart 8 Deluxe, the Cape Feather can only obtained in Battle Mode, while Golden Mushroom, Bullet Bill and Spiny Shell can be only obtained in races.

New items

 * Hammer Flower - Allows the player to shoot up to 3 hammers that damage players. The hammers shot by players act like the Spiny Shells.
 * Majin - The second new item in the game. Allows the player to summon a small Majin from lightning bolts. Pressing X allows the Majin punch the player. After 15 punches, the Majin disappear. Also, in Majin Mash, a new battle game, each team member has a Majin summoned at the start (the red team has red Majin's, while the blue team - blue Majin's.

Battle Mode
Four of five game modes from Mario Kart 8 Deluxe return in Mario Kart 7 Deluxe, these being Balloon Battle, Coin Runners, Bob-omb Blast, and Renegade Roundup. In place of Shine Thief, two new battle game modes make their first appearance in Mario Kart 7 Deluxe. The first is Majin Mash, where Item Boxes contain only extra punches for Majins (single Item Boxes add 5 punches, double Item Boxes add 10 punches), and the team who defeated the opposite team wins. The second is Sudden Death.