Paper Mario: The Cybernetic Conspiracy

Paper Mario: The Cybernetic Conspiracy is the next game in the Paper Mario series. It will most likely be for the Wii U or Nintendo 3DS.

Opening: A Monster is Born
In the not so far off future, Deathskull, a robot designed to destroy Mario, is being created by an evil scientist. The scientist plans to send Deathskull into the past to destroy Mario, so he will already be beaten in the future. As soon as Deathskull time travels, the future changes, and the evil scientist is on a throne, at the top of his castle, controlling the whole Mushroom Kingdom.

Back in the past, the scientist tells Deathskull what to do, because if he doesn’t do everything correctly, the future will change back instantly. Deathskull flies from the past castle to Toad Town. Once, there, he disguises himself as a Toad and heads into Peach Castle. Meanwhile, the screen shifts to Mario’s House. Just as the screen changes, Parakarry delivers the mail to Luigi, who is waiting outside on the porch. The one piece of mail is a letter from Peach. The letter reads:

Dear Mario,

I know you know that today is my birthday, and I hope you can come to the party at my castle. I’ll be waiting for right at the top. There will be guest form all over; from the east, the west, the north, the south, and even underground and above us. It will be the best party we have ever had here.

Yours Truly,

Peach

Mario and Luigi head to Toad Town via a warp pipe, and then head north to the castle. In the castle, Mario sees many Toads and other creatures to talk to. He heads to the fifth floor of the castle where he finds Peach being attacked by Deathskull. Deathskull then attack Mario and the tutorial battle begins. After Mario has caused 4 damage to Deathskull, and Deathskull has caused 3 damage to Mario, Deathskull will power up by revealing a concealed scepter. His attacks now cause 3 damage to Mario, and Mario can’t cause any damage to him. Deathskull wins the battle, and knocks Mario out the window, all the way to Rolling Valley. The scientist then appears, gives a short talking to Deathskull, captures then princess, then the two villains head off.

Mario continues falling and is almost at Rolling Valley when he has a vision. He sees seven stars talking to him. They say that they are in grave danger. They say Deathskull is coming to capture them. They also say that they are known as the Rainbow Stars. If Deathskull is to unleash their power on the world, he will be able to make the world his own. Then the vision ends, and Mario crashes to the ground.

He finally wakes up a short while later and heads through the Rolling Valley, and eventually ends up in Oak Village.

Prologue: Under the Stars
In Oak Village, Mario meets a family of Goombas that allow him to stay in their house until he is feeling better. Mario leaves the house and the Goombas ask him why he has to leave, only to find out that he must get back to Toad Town and save Princess Peach. They offer him some going away presents including 2 mushrooms and a honey syrup. One of the younger Goombas, Goombrad, offers to help Mario on his journey. If he accepts, Goombrad will cheer and give you a third mushroom. If you deny, he will say he is coming any way, but he won’t give you a third mushroom. Together, Mario and Goombrad head onto the other side of Rolling Valley, along a path that will take them to Toad Town. Goombrad tells Mario that he can help him in battle with moves like Flip Kick and Tattle. He also tells Mario key information like how to use items, do first strikes, and use your partner’s ability. They head through the valley until they encounter two suspicious figures that reveal themselves to be Oak Bros. They engage Mario and Goombrad in battle, but appear to be very weak, as Mario defeats both of them easily. They run away to their leader’s fortress. Mario and Goombrad follow closely behind and eventually battle the Oak Lord. After losing, the Oak Lord lets Mario past. Mario soon finds himself at the Toad Town gate.

When Mario heads through the gate he sees Deathskull and his sidekick, Sabertooth, destroying the town. They see Mario is still alive and wonder how it is possible. They then head to Deathskull Castle and talk about how strong Mario is. They say that he has never lost to his enemies. The conversation that shifts to the Rainbow Stars, which Deathskull reveals he has in his possession. He reveals the list of who he plans to give the stars to.

·       Red Star to Sir Thunderr in Sky High City

·       Orange Star to Dune Cleft in Desert Dunes

·       Yellow Star to The Master in Shogun Arena

·       Green Star to Petey Piranha in Scorching Sanctum

·       Blue Star to Dry Ice in Frozen Region

·       Indigo Star to Skull Cross in Undead Ruins

·       Violet Star to Sabertooth in Sabertooth Fortress

·       Rainbow Scepter to Deathskull in Deathskull Castle

Sabertooth agrees with all the choices and leaves to go guard his star.

Back in Toad Town, Mario heads to where the Castle was and head farther north and farther west to get to Shooting Star Summit. While at the base of Shooting Star Summit, he encounters a former student of The Master, Kung Pow, and battles him. Then Mario heads to the top of Shooting Star summit On the Summit, he talks to the Rainbow Star Spirits, who tell him that they have been captured by Deathskull. They tell him that he must rescue them. They also warn him about the Rainbow Scepter, which Deathskull guards at his castle. They say the only thing that can counter it is the Rainbow beam, which all 7 Rainbow Star are needed to pull off. They also say there is a lock on the door of Deathskull Castle that needs the 7 Star to unlock. They say one last thing to Mario, and that is that they will need as much help as they can get to stop Deathskull. “Recruit as many people as you can find,” they say. And with that, the stars disappear. Mario head back to Toad Town and on his way there battles Magiskull, a skeleton Magikoopa created by Deathskull. The screen shifts to the top of Deathskull Castle, where Peach is being kept. Peach walks around, but finds in hopeless to escape. Just then, a wind blows the windows open, and a star flies in. The star says his name is Flash, and he can help Peach escape. The two head out of the holding cell, and make their way to a lower floor of the castle. They find a book that has a list on it, but only one name is written down. It says “Red Star to Sir Thunderr in Sky High City.” Flash says it must be where Deathskull is keeping the first Rainbow Star. Peach and Flash head out of the room to another room where they see some guards, and if they avoid the guards, they find out that Mario must take a boat to get to Chilly Cove, near Sky High Island. If she gets caught, the guard takes her back to her room, and the intermission ends.

Chapter 1: Up, Up and Away
Mario finally gets back to Toad Town and bumps into Flash, who tells Mario he has to go Chilly Cove, and then Sky High Island, unless Peach got caught; then he only tells Mario about Sky High Island. After that, Flash leaves. Mario heads around Town to ask people about Sky High Island. He eventually talks to a Toad who says he needs to take the S.S. Blue Shroom to Chilly Cove and then head up the 5-Mile tower to get to Sky High Island. As soon as Mario gets on the S.S. Blue Shroom, and the ship head off the screen, the Chapter Title Screen appears.

Once on Chilly Cove, Mario sees the tower instantly, and Goombrad makes a comment on how tall it is. Mario heads towards it and stumbles upon a pack of Cooligans bullying another Cooligan. Mario attacks the Cooligans and scares them off. Goombrad then asks if the Cooligan is all right. He says his name is Cooligus and that he’s fine. He asks Mario if he could come along so he couldn’t get beat up again. And Mario says he can. Cooligus says he can help by doing moves like the Ice Ball and Quick Slide. He can also help in the field by throwing ice balls to break other ice and put out fires. Mario and Cooligus head to the 5-Mile tower, but before they can go inside, they have to battle Breez-e, who was sent by Deathskull to guard the tower. After Mario beats Breez-e, he can go inside 5-Mile Tower, which he soon finds out is a combined prison for Sky High Island and Chilly Cove. When Mario gets to the second floor, he finds an elevator that takes him to the 99th floor. On that floor, he finds a prisoner named Bullet Billy who starts bothering Mario. He says he has been in the prison for too long and he needs to get out. Cooligus asks why he was in the prison. Bullet Billy says he can’t say, but he knows, and everyone in the prison knows he didn’t do it. Even the guards, but they still won’t let him out. Mario bargains with the guards to let him out. Cooligus says that he should have to join Mario as a partner. Bullet Billy agrees. He can help Mario by destroying cracks in walls. In battle, he can do Crash and Fire Tail to attack enemies. When Mario gets to the top floor, the 100th, he finds two Bomb-ombs stirring up trouble. Mario battles them as a Mini-Boss and finds out that they call themselves the Bob-omb Bros., even though they are not brothers. Mario beats them, and heads out of the prison, onto Sky High Island.

Mario learns that he needs to gather keys in order to get into some of the buildings that take him up to the next level of the city. Some other buildings are important because they are shops or Toad Houses. When Mario gets to the top level of clouds, which is actually the 4th level, he finds once building, and key in another room. Mario should get the key and save, because inside, he battles the chapter boss, Sir Thunderr. When Mario wins, he grabs the Red Star and goes to the END OF CHAPTER screen, which gives a summary of the chapter:

So Mario, along with his two new partners Cooligus and Bullet Billy, journeyed to the island 5 miles in the sky to rescue the first Rainbow Star, the Red Star, but the journey is far from over. There are 6 Rainbow Stars still out there, not to mention Deathskull and what seem to be his invincibility powers. How will Mario ever beat him? Guess only he knows.

Intermission:

Back in Deathskull Castle, Peach heads out of her room the same way as before. Except this time, Flash reminds her about the guards. Peach goes into the only unlocked door she can find, which leads her to a secret conversation between two guards, after dodging some other guards in the room. She hears that the next Rainbow Star is being kept in Desert Dunes, which is just south of Toad Town. Just then, the guards hear her talking to flash, so he hides, but Peach, unfortunately, is caught by the guards.

The Red Star gives his power to Mario, and tells him to use it wisely, because there is no way to recharge it other than waiting and sleeping. He gives Mario the moves Specialty, which actually allows him to gain back .5 points of Star Energy, Replenish which restores 10 HP to Mario, 5 HP to his partner, and 5 FP, and his own specialty, Fireball, which causes 3 damage and burn to 1 enemy. He also tells Mario his max Star Energy is only 2, and warns him about abusing it again.

Mario returns to Toad Town, after battling Kung Pow on Chilly Cove. He battles him for a second time, but still beats him easily. Then Mario finds returns to Toad Town, and finds Flash.

Chapter 2: Under the Desert Sun
Flash tells Mario that he thinks the next star spirit is being guarded by someone in Desert Dunes. Bullet Billy says he knows that you have to go through Sandstone Path to get to Pokey Village, and on the other side of the village lays the dunes. Mario heads to a southern part of Toad Town and then heads onto a pathway which he soon finds out is indeed Sandstone Path. Then the Chapter Title Screen appears.

On Sandstone Path, Mario finds many enemies such as Clefts and Koopa Troopas. He battles them constantly while searching for Pokey Village. Eventually, Mario comes across a evil creature named King Condor, who Mario is forced to battle as a Mini-Boss. After winning, he tells Mario he needs to find the Statue of Ra somewhere on the path, which is actually more like a desert forest, and put the Jewel Star Stone it is, which will reveal the path from the Statue, to the Village. The Jewel Star Stone is located 2 rooms above and 2 rooms to the right of where King Condor is battled. Once Mario has the stone, he should go 4 rooms to the left and one down to find the Statue of Ra. The path takes them 5 rooms down, 3 to the left, 2 rooms upwards, and one more room to left before they get to Pokey Village. The player needs to follow the path because it appears that you are at the edge of the forest if you don’t.

Once in Pokey Village, Mario talks to a Pokey named Pokey who wants to travel the desert. Mario offers him to come along and Poker says sure. He can help Mario in the field with his ability, which allows him to destroy boxes that Mario can’t reach and get items on platforms that Mario can’t reach either. In battle, he helps with his Segment Shot ability, and his Power Shot which allows him to attack all enemies. Mario and Poker head through the small village and find themselves in a room that is part Pokey Village, part Desert Dunes. If they go into the only house in that room, they will engage in an optional mini-boss battle with 2 Skull Pokeys. After the battle, Mario heads into Desert Dunes.

The Dunes are extremely hard to navigate, since there is no path what so ever. Mario should keep going straight until he finds a room with a treasure chest that has the Compass in it. The Compass will tell him which way to go every time he goes into a new room. After following the Compass’ orders, Mario will eventually find himself in a room with a small building, a save block, a recovery block and a key. Mario needs to grab the key, but then he should hit the recovery block and save block before heading into the building. In the building, Mario finds himself up against a giant cleft, who reveals himself to be the mighty Dune Cleft. Mario battles the Dune Cleft, as well as two bodyguard like Guardian Clefts. When Mario wins, Dune Cleft runs away, and Mario takes possession of the Orange Star. Then the END OF CHAPTER screen appears with a small summary of the chapter.

In Desert Dunes, Mario journeyed to the House of Cleft and battled the mighty Dune Cleft, guardian of the Orange Star. Mario now has the powers of two stars, but 5 are still being guarded in unknown locations. Hopefully Flash will find out where the Yellow Star is. And what for Dune Cleft; where did he run off to?

Intermission:

In Deathskull castle, Deathskull is talking with Sabertooth via the Internet. Sabertooth says Mario hasn’t come even close to his fortress. Deathskull then asks Sabertooth about the third star spirit, which is being kept in Shogun Arena by The Master. Sabertooth says he has not heard anything from The Master, which means everything is fine. Just then, Peach leaves her room and Deathskull walks around, after reminding Sabertooth to check up on The Master in Shogun Arena. Flash tells Peach he thinks that the next star, the Yellow Star, is being kept at the Shogun Arena. Peach walks back into her room, but first must avoid a series of traps while outrunning Deathskull, if she gets to her room, she will hear two guards talking about the Yellow Star. She hears that it is indeed being kept in Shogun Arena. If she is caught by Deathskull, he will call two guards that take her back to her cell.

Meanwhile, the Orange Stars gives his power to Mario, which increases his star energy to 3, and allows Mario to master the move Quake, which causes all shell enemies to be flipped, as well as causing 4 damage to all enemies. This move requires 1 star energy. After that, the Orange Star leaves, and Mario heads back to Toad Town

Chapter 3: Rumble in the Jungle
Mario learns from Flash that he should go to Shogun Arena. However, Mario has no idea where that is. He asks around town and finds out he needs to go to Bramble Woods directly to the east of Toad Town. Mario heads to the Woods, and the Chapter Title Screen appears.

Once in Bramble Woods, Mario heads eastward towards Shogun Arena. He heads along a path and soon meets a stalker piranha named Sally. Poker asks if there is anything they can do for her and she says that her family is being forced to fight in a tournament over at the Shogun Arena. She says she wants to come with Mario to put the Shogun Arena out of business permanently. Her ability is to allow Mario to climb up her and get to high blocks and high ledges. In battle she can do moves like Head Slam and Chomp. She helps Mario get to the edge of the Bramble Woods, where they encounter one of The Master’s underlings, Chan. Mario and Sally battle Chan, who after losing flees to the Shogun Arena. Mario then heads into Arenaville, a town surrounding the Shogun Arena.

In Arenaville, Mario heads around for a while. He finds a shop, a Toad House, and a few other houses. Eventually, Mario finds Lee terrorizing all of the citizens. Mario chases Lee all the way around the town, towards the arena’s entrance. Lee says that The Master told him that Deathskull told The Master that whoever beats Mario will become his third in command, be made stronger by the Rainbow Scepter, and be paid 1,000,000 Coins. Lee then engages Mario in battle, but unfortunately for him loses, and says that he will take his revenge. He then heads into the Arena.

Mario heads into the Shogun Arena and prepares for many battles to come. He heads down the first corridor and finds a bunch of enemies to battle. Then he heads into the basement to find the key to the next section. After he retrieves the key, he spots Chan, who gives him a warning about The Master. Mario unlocks the door and heads to the second floor. He heads around the corridor and finds even more enemies, and a puzzle to solve. He heads to the third floor, and finds Lee, who warns Mario about The Master, just like Chan. Mario still goes higher and higher into the arena. When he arrives on the fifth floor, he finds The Master. He battles The Master, as well as Chan and Lee, who have been training ever since they lost to Mario the first time. After winning, The Master runs off, and Mario adds the Yellow Star to his possession. Then the END OF CHAPTER screen appears, with a small summary.

Mario and his friends traveled to the dangerous Shogun Arena and battled The Master, along with his underlings Chan and Lee. Still, 4 Rainbow stars remain, and Deathskull still Lurks, wherever he may be.

Intermission:

Peach heads down a secret tunnel concealed under her room. The tunnel comes out under the lobby of the castle. She heads into the first door she can find. After avoiding several guards and traps, Peach heads into another room. In the room, Peach finds Deathskull talking to Petey Piranha via his computer. He says Mario will be coming soon since he beat The Master to get the Yellow Star. Flash tells Peach that they should keep listening, so they do. Deathskull asks if Petey Piranha has heard from any of the other guardians. He says Sabertooth talked to him via his computer and says he had come here, to Scorching Sanctum, and found that he wasn’t there. At this point, Deathskull uses his walkie talkie to talk to Sabertooth. He asks Sabertooth if he went to Scorching Sanctum, and Sabertooth says he did go to Scorching Sanctum and Petey Piranha was there. Petey Piranha says he has been there the whole time. Just then, Deathskull notices Peach and calls for the guards, who take Peach back to her room. Deathskull then hangs up the phone, unplugs his computer, and heads into another room.

The Yellow Star tells Mario that he can now use Light Show, which blinds all enemies for a few turns, and costs 1 star energy. He says that Mario’s star energy maximum is now 4. He tells Mario that he has to rescue the 4 remaining Rainbow Stars to take down Deathskull. If he doesn’t, he may never rescue Princess Peach. EVER! Mario then heads out of the Arena, and returns to Toad Town. On his way back, Mario encounters Kung Pow (again) and battles him for the third time. After Mario wins, he heads back to Toad Town, without any more interruptions.

Chapter 4: Mario Blows His Top
Back in Toad Town, Mario finds Flash who tells him to go to Magma Forest located just to the northeast. Once he heads out of town the Chapter Title Screen appears. In the forest, Mario finds many sections of land covered in lava. Mario should jump over these to prevent him or his partner from taking damage. He also finds enemies that block his path. About two thirds of the way through the forest, Mario finds Franky Bush, a Fiery M. Bush. He says that that evil Piranhas have taken over the forest and the mountain. He says he thinks they are guarding the Green Star. He agrees to join Mario in order to rid the forest and mountain of this terror. His moves are Rumble roll and Fire roll. In the field, he can swim in lava to get across lava pools. He needs to use this ability to get to the rest of the forest. In the last room of the forest, Mario finds Magma Piranha who is working for Petey Piranha. Mario battles Magma Piranha, and after winning, is able to go to Mt. Inferno.

On Mt. Inferno, Mario finds that he needs frequent use of Franky Bush’s ability. He also needs to use Cooligus often to put out fires. Halfway up the mountain, Mario finds a small unnamed town where Mario finds a shop and a Toad House. Also in the town he finds Raphael the Raven, who says he is visiting the Town on a business trip. After leaving, Mario sees Dino and Petey Piranha coming. They see Mario and turn around, heading back up the mountain. Mario chases them down and finds them at the rim of the mountain. He heads down a small stretch, where he finally catches up with Dino Piranha and battles him. He proves to be a tough foe, but is defeated and allows Mario to head into Scorching Sanctum.

Scorching Sanctum is a somewhat large area where lava and heat are the norm. Mario needs to use Franky Bush and Cooligus often. But this area makes great use of Sally Stalker’s and Bullet Billy’s abilities. In one area, Mario needs to get up to a high ledge and then blast across a pole that Mario can’t walk across. At the end of the Sanctum, he finds Petey Piranha and battles him. When he wins, the Green Star appears for Mario to collect. When Mario gets the star, the END OF CHAPTER screen appears, with a small summary.

So Mario ventured to the Scorching Sanctum, deep within the heart of Mt. Inferno to rescue the Green Star from the clutches of the evil Petey Piranha. Now Mario has more than half of the Rainbow Stars and his power is building. But Deathskull still has 3 of the stars in the possession of his army and the Rainbow Scepter. However, the momentum is shifting…

Intermission:

Princess Peach and Flash head down the secret passage and find Deathskull patrolling along the room where the secret passage ends. Deathskull notices Peach and calls the guards to bring her back to her room. In the room, she heads back down the passage and finds that Deathskull is no longer there. Peach heads down a new door in the lobby and finds two guards talking about Dry Ice. She hears that he is guarding the Blue Star in Frozen Snowfield. Just then, the guards notice her and take her back to her cell.

Back outside of Scorching Sanctum, the Green Star gives Mario his power, Undergrowth, which traps all ground enemies for two turns and cause 5 damage to each. This move uses two star power. As he is leaving, the Green Star notices that Mt. Inferno is erupting. Mario and the Green Star head all the way out of the mountain and then about halfway down the mountainside before the lava stops. The Green Star then heads back to Star Haven, while Mario goes back to Toad Town.

Chapter 5: Slip Sliding Away
Once in Toad Town, Mario finds Flash, who tells him he needs to go to Frozen Snowfield via the Slippery Way. He says that Slippery Way is located just south of Toad Town. As soon as Mario leaves Toad Town, the Chapter Title Screen appears. In Slippery Way, Mario heads around and finds many slippery paths that are blocked by ice. Mario should use Cooligus’ ability for this. Halfway through the path, Mario finds a puzzle where he has to move all the ice blocks into a shape so he can get on them and hit a block, which clears the path. In the last room, Mario finds Glacier, an evil ice monster who is blocking the path to Frozen Tundra. Mario battles Glacier and when he wins he allows Mario to go into Frozen Tundra. Frozen Tundra is even colder than Slippery Way. In the third room, Mario finds a Chill Guy blocking the path. Instead of battling the Chill Guy, he will give Mario a quiz. He will ask 6 questions and Mario needs to get 4 of them right. The questions are:

1. What is the name of the boss that guarded the Orange Star?

a. Dune Cleft (correct)

b. Sir Thunderr

c. Petey Piranha

2. What is the name of the town where Lee was fought?

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l3 level2 lfo2">a. Shogun Town

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l3 level2 lfo2">b. Arena Town

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l3 level2 lfo2">c. Arenaville (correct)

<p style="text-indent:-.25in;mso-list:l3 level1 lfo2">3. What is the name of the second Piranha boss fought in Chapter 4?

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l3 level2 lfo2">a. Magma Piranha

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l3 level2 lfo2">b. Dino Piranha (correct)

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l3 level2 lfo2">c. Lava Piranha

<p style="text-indent:-.25in;mso-list:l3 level1 lfo2">4. What is the name of the foe that used to train with the Master but now works alone?

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l3 level2 lfo2">a. Ka-ra-te

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l3 level2 lfo2">b. Kickapow

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l3 level2 lfo2">c. Kung Pow (correct)

<p style="text-indent:-.25in;mso-list:l3 level1 lfo2">5. How many abilities does the first Rainbow Star give you when you free it?

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l3 level2 lfo2">a. 2

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l3 level2 lfo2">b. 3 (correct)

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l3 level2 lfo2">c. 4

<p style="text-indent:-.25in;mso-list:l3 level1 lfo2">6. What weapon does Deathskull’s “sidekick” bear?

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l3 level2 lfo2">a. Sword (correct)

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l3 level2 lfo2">b. Spear

<p style="text-indent:.5in">     c.       Pick Ax

<p style="text-indent: 0.5in;">After Mario answers 4 of the question correctly, he can pass, or he can try to answer the rest of the questions. If he gets all the questions right he will be rewarded with a Jammin’ Jelly. If he doesn’t get at least 4 questions right, he will have to battle to Ice Bros. In the fifth room, he finds another Chill Guy with a similar challenge. This time, Chill Guy gives Mario a puzzle, and Mario has to tell answer 1 question after thinking about the puzzle. The puzzle is often considered complicated and impossible:

<p style="text-indent:.5in">Puzzle: There are four Houses, a green house, a red house, a blue house and a yellow house. One house is inhabited by Goombas, another by Toads, another by Clubbas, and the last by Boos. Each house has a supply of items; one of mushrooms, one of syrups, one of Thunder Rages, and one of POW Blocks. Next, each family comes from a different location; one from Chilly Cove; one from Mt. Inferno, one from Arenaville; and one from Pokey Village. Lastly, each house has a pet; one has a Chomp; one has a Lakitu; on has a Monty Mole; and the last house has a Cheep Cheep.

<p style="text-indent:.5in">Clues:

<p style="margin-left:39.75pt;mso-add-space: auto;text-indent:-.25in;mso-list:l2 level1 lfo3">1. The Clubbas do not live in the Green House

<p style="margin-left:39.75pt;mso-add-space: auto;text-indent:-.25in;mso-list:l2 level1 lfo3">2. The Boos live in the house next to the people who collect Thunder Rages

<p style="margin-left:39.75pt;mso-add-space: auto;text-indent:-.25in;mso-list:l2 level1 lfo3">3. The Lakitu pet is owned by the family in the Red House

<p style="margin-left:39.75pt;mso-add-space: auto;text-indent:-.25in;mso-list:l2 level1 lfo3">4. Chomps do not like the smell of syrup, so they must be as far away as possible

<p style="margin-left:39.75pt;mso-add-space: auto;text-indent:-.25in;mso-list:l2 level1 lfo3">5. The Monty Mole eats Mushrooms

<p style="margin-left:39.75pt;mso-add-space: auto;text-indent:-.25in;mso-list:l2 level1 lfo3">6. Cheep Cheeps like their house to be the color of water

<p style="margin-left:39.75pt;mso-add-space: auto;text-indent:-.25in;mso-list:l2 level1 lfo3">7. Mushrooms and Syrups like to stick close together

<p style="margin-left:39.75pt;mso-add-space: auto;text-indent:-.25in;mso-list:l2 level1 lfo3">8. The Goombas are afraid of anything that could eat them and stay far away

<p style="margin-left:39.75pt;mso-add-space: auto;text-indent:-.25in;mso-list:l2 level1 lfo3">9. The people who came from Arenaville live two away from the people who collect Mushrooms

<p style="margin-left:39.75pt;mso-add-space: auto;text-indent:-.25in;mso-list:l2 level1 lfo3">10. The green house is next to the blue house but not the yellow house

<p style="margin-left:39.75pt;mso-add-space: auto;text-indent:-.25in;mso-list:l2 level1 lfo3">11. The people who came from Chilly Cove live next to the only people who bear a weapon

<p style="margin-left:39.75pt;mso-add-space: auto;text-indent:-.25in;mso-list:l2 level1 lfo3">12. The people who came from Mt. Inferno live next to the people who get eaten by the people who have the pet that eats them

Question:

Who are the inhabitants of the house next to the people who have a pet that would die instantly if placed in the location that the people who collect the thing that likes to stay close to syrups came from; and what do they collect?

a.) Boos/Thunder Rages

b.) Boos/Syrups

d.) Clubbas/Thunder Rages

d.) Clubbas/POW Blocks (correct)

If Mario gets the question right, he can pass. If he didn’t get the question right, he has to battle another two Ice Bros. In the sixth room, Mario finds Charlie Chiggler, a Wiggler who lives in the snow. He asks Mario if he can come with him so he can get out of the extremely cold temperatures of the Tundra. Mario allows him to do so. In the seventh room, Mario finds the final Chill Guy who gives Mario a challenge: give a question that has the possible answers given. This is often considered the medium level challenge. However, Mario must answer all three questions to pass, or face the last set of Ice Bros:

<p style="text-indent:-.25in;mso-list:l0 level1 lfo4">1. Goombas, Koopas, Shy Guys

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l0 level2 lfo4">a. What are three members of the Koopa Troop? (correct)

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l0 level2 lfo4">b. What are examples of three alien species?

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l0 level2 lfo4">c. Who are the Chapter Bosses?

<p style="text-indent:-.25in;mso-list:l0 level1 lfo4">2. Goombrad, Cooligus, Bullet Billy

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l0 level2 lfo4">a. Who are Mario’s last three partners?

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l0 level2 lfo4">b. What are three enemies?

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l0 level2 lfo4">c. Who are Mario’s first three partners? (correct)

<p style="text-indent:-.25in;mso-list:l0 level1 lfo4">3. Dry, Dry Ruins, Tubba Blubba’s Castle, Crystal Palace

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l0 level2 lfo4">a. What are locations that partners were found in?

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l0 level2 lfo4">b. What are locations from the first Paper Mario? (correct)

<p style="margin-left:1.0in;mso-add-space:auto; text-indent:-.25in;mso-list:l0 level2 lfo4">c. What are locations where Rainbow Stars are guarded?

<p style="text-indent:.5in">After Mario can pass, he finds himself in a one room village where he can find a Toad House and a save block. If he leaves the room, he finds himself in Frozen Snowfield. In the Snowfield, he needs to finds 9 objects, a large snowball, a medium snow ball, a small snow ball, a carrot, three black spheres and a scarf. Once he has all the objects, he should create a snowman in the last room. The snowman will open the path to the last two rooms. In one room is a save block and a recovery block. In the last room, Mario finds Dry Ice guarding the Blue Star. Mario battles him and finds that he is easily defeated. After his entire 25 HP has been depleted, Mario will gain Star Points and think the battle is over. However, Dry Ice will morph into a new form with 25 HP. After his entire HP has been depleted again, he will morph into his final form having 25 HP. After the last form has been depleted, Mario will gain the star points and the battle will be over. Mario will be able to gain the fifth star. Once he does, the END OF CHAPTER screen appears with a summary. Mario and his party traveled to the Frozen Region to take care of the evil Dry Ice. Now that the evil has been taken care of, Mario can return to Toad Town, only to set off on another adventure right away. What will it be this time? Only two stars remain…

Intermission:

Peach and Flash head into the corridor only to find it blocked by to guards. Instead of taking her back to her cell, the guards bring her to a room with three stands, and tell her she will be the final contestant in the Trivia Star Showdown, a competition all about Deathskull and Sabertooth. Peach has the opportunity to answer 10 questions. The questions are all about Chapter 6. Peach will know the answer to which star is being guarded, and by whom. But not any of the other questions If she does win, she is rewarded with the Overflow Badge, which she can give to Mario via the secret treasure chest. If she loses, or wins, she will still get the Vanish Cloak, which allows her to turn invisible for a certain amount of time. Then Deathskull comes and orders the guards to take Peach away.

Back in the unnamed village, the Blue Star gives his power, Tidal Wave, to Mario, and increases his star energy to six. He then leaves to go back to Star Haven. Mario then needs to head back to Toad Town. Along the way he finds Kung Pow sliding around in Slippery Way. He decides to ignore Mario and lets him pass.

Chapter 6: Danger in the Night Sky
In Toad Town, Mario finds Raphael the Raven walking around. He asks to Mario to come with him to Nocturne Town. He says that the town is being haunted by the evil Skull Cross, who is also guarding the Indigo Star. He also says that one of his ravens has gone missing. Mario agrees to go with him. He must first head through the Lunar Tunnel, an underground tunnel barely lit by the moon. He says the pipe to the tunnel is located right near Plen T.’s house. Once he heads in the pipe, the Chapter Title Screen appears.

Mario finds out that Lunar Tunnel is very dark, just a Raphael said. He still goes through the tunnel anyway. Halfway through the tunnel, Mario finds a path that had three possible locations. Depending on which room Mario goes into, he could find one of three things; an empty room, with a few hidden blocks, a room with a locked door, and a room with many enemies. Mario should go in the room with all the enemies and beat all of them, which will make the key appear. In the room after the locked door, Mario sees Raphael the Raven head into the pipe to Nocturne Town. Before Mario can go into the pipe, Lunar Guy pops out and battles Mario. After he wins, he can finally go to Nocturne Town

In Nocturne Town, Mario finds a few small houses, a toad house, and a shop. In one house he finds Sam Swoop with two other Swoopers. Mario finds him plotting with the other Swoopers. Sam notices Mario who asks him to please go away. Mario stays and Sam asks him again to go away, this time realizing that the man in the house was Mario. He screams out loud that Mario was in his house. Skull Cross and General Skull, the leader of Skull Cross’s troops, come running and finds that Mario actually is in Sam Swoop’s house. He asks Mario to leave, but he refuses. He tells Sam Swoop and the Swoopers to battle Mario. Mario wins and after the battle, Mario finds that Skull Cross and General Skull nowhere to be seen. Sam Swoop asks Mario if he could help him get back at Skull Cross by allowing him to join his party. Mario agrees, and Sam Swoop joins as a partner. Mario then needs to go to the other side of town using Sam’s ability: to fly across gaps that Mario can’t jump across. In one house on the other side, Mario finds Raphael the Raven, who is looking for his lost raven. Mario should go back to the other side and bring the raven to Raphael, who will reward him with the key to Undead Ruins, Skull Cross’s base of operations.

Once inside, Mario finds General Skull and tracks him down quickly. In the third room, Mario battles General Skull who allows him to go through the rest of Undead Ruins. To get to Skull Cross, Mario will have to find three objects: an ancient staff, a golden locket, and a mystical mirror. Mario needs to place the mirror in an empty hole. He needs to stick the locket on the end of the staff and touch it to the mirror, which will turn it into a window, which can be opened to get to the Skull Cross battle. Once Mario defeats Skull Cross, the Indigo Star appears. When Mario grabs the star, the END OF CHAPTER screen appears.

Now that Mario has beaten Skull Cross with the help of his former minion Sam Swoop, only one more Rainbow Star needs to be searched for. But what of Deathskull and Sabertooth, what could they be doing at this time. Where are they?

Intermission:

Instead of a Princess Peach intermission, the game shifts to Deathskull’s throne room, where Deathskull is pacing back and forth in front of his throne. He mutters to himself: Why, why, why. Why did Mario have to find all of the Rainbow Stars? The player can then control Deathskull as he walks through his castle, He finds Sir Thunderr, and takes him out. The player has to fight as Deathskull in order to do so. He then goes on to do so to all of the guardians of the Rainbow Stars. Sabertooth asks him why he beat him up when he still had his Rainbow Star. Deathskull forgives him and promises not do it again. Sabertooth says he is in no shape to fight. Deathskull converts Sabertooth’s into a sword, and since no one will suspect that his sword contains his power. The game then shifts back to Mario.

Outside of the Ruins, the Indigo Star gives his power to Mario and increases his star power to seven. His power is Stun Bolt, which lowers enemies’ attack power. On the way back to Toad Town, Mario finds Kung Pow, who is angry at him for ignoring his battle request in Slippery Way. He battles Mario for the fourth time and loses, for the fourth time. He then heads back to Toad Town.

Battle System
Paper Mario: The Cybernetic Conspiracy has the same battle system as Paper Mario and Paper Mario: The Thousand Year Door. In battles, Mario can choose, Jump, Hammer, Items, Star Powers, and Strategies. He can carry 10 items at once, but if he finds a special item, he will be able to carry 20. He also has a limited amount of star power, used to pull of moves that stars give to Mario.

Mario has HP, for Heart Points, FP, for Flower Points, and BP for Badge Points. Hisp artners has only HP. Every time Mario collects 100 star points, he will level up, increasing HP or FP by 5, and BP by 3. Mario's partners levels up the smaqe way they did in Paper Mario, but this time leveling up three times. Mario's partners will have their HP increased by 5 when they level up.

Mario's Partners

 * mean that partner is optional

Bestiary
full article: Paper Mario: The Cybernetic Conspiracy/Bestiary