
Bandits are a tall, larceny-loving sub-species of Shy Guy. Bandits originated from the Yoshi series, although they have gone on to appear in the Paper Mario and Mario Party series as well. They also appeared in the Mario & Luigi series.
Appearance[]
Bandits are humanoid, Shy Guy-like creatures dressing in hooded robes with large, white circular masks covering their faces revealing only small beady eyes and thin lipless mouths. They are somewhat taller and more thin than regular Shy Guys and have a unique mask. Generally, common Bandits wear blue robes but others wear red robes to set themselves apart.
Game appearances[]
MarioMon[]
Bandit (#056)
Thief MarioMon | |
Type
|
Fighting/Dark
|
Abilities
|
Run Away
|
Catch rate
|
190
|
Egg groups
|
Field
|
Base experience yield
|
74
|
Leveling rate
|
Medium Fast
|
EV yield
|
Attack: 1
|
Base friendship
|
70
|
Pokédex (MarioDex) entry
|
It lays in ambush, waiting to steal
anything it can. Once it plunders, it bolts away quickly. |
Bandits replace Mankey in this hack. It is a dual-type Fighting/Dark MarioMon that evolves into Zeus Guy starting at level 32.
Base stats[]
HP | 70 |
---|---|
Attack | 80 |
Defense | 40 |
Sp.Atk | 40 |
Sp.Def | 40 |
Speed | 80 |
Total | 350 |
Learnset[]
By leveling up[]
Level | Move | Type | Pwr. | Acc. | PP |
---|---|---|---|---|---|
1 | Pound | Normal | 40 | 100% | 35 |
5 | Karate Chop | Fighting | 50 | 100% | 25 |
10 | Thief | Dark | 40 | 100% | 10 |
15 | Snatch | Dark | - | -% | 10 |
20 | Seismic Toss | Fighting | - | 100% | 20 |
25 | Vital Throw | Fighting | 70 | -% | 10 |
30 | Counter | Fighting | - | 100% | 20 |
35 | Shadow Punch | Ghost | 60 | -% | 20 |
40 | Detect | Fighting | - | -% | 5 |
45 | Cross Chop | Fighting | 100 | 80% | 5 |
50 | Hyper Beam | Normal | 150 | 90% | 5 |
By TM/HM[]
TM | Move | Type | Pwr. | Acc. | PP |
---|---|---|---|---|---|
TM01 | Focus Punch | Fighting | 150 | 100% | 20 |
TM02 | Dragon Claw | Dragon | 80 | 100% | 15 |
TM04 | Calm Mind | Psychic | - | -% | 20 |
TM05 | Roar | Normal | - | 100% | 20 |
TM06 | Toxic | Poison | - | 85% | 10 |
TM07 | Hail | Ice | - | -% | 10 |
TM08 | Bulk Up | Fighting | - | -% | 20 |
TM10 | Hidden Power | Normal | - | 100% | 15 |
TM12 | Taunt | Dark | - | 100% | 20 |
TM16 | Light Screen | Psychic | - | -% | 30 |
TM17 | Protect | Normal | - | -% | 10 |
TM20 | Safeguard | Normal | - | -% | 25 |
TM21 | Frustration | Normal | - | 100% | 20 |
TM26 | Earthquake | Ground | 100 | 100% | 10 |
TM28 | Dig | Ground | 60 | 100% | 10 |
TM30 | Shadow Ball | Ghost | 80 | 100% | 15 |
TM31 | Brick Break | Fighting | 75 | 100% | 15 |
TM32 | Double Team | Normal | - | -% | 15 |
TM33 | Reflect | Psychic | - | -% | 20 |
TM39 | Rock Tomb | Rock | 50 | 80% | 10 |
TM41 | Torment | Dark | - | 100% | 15 |
TM42 | Facade | Normal | 70 | 100% | 20 |
TM43 | Secret Power | Normal | 70 | 100% | 20 |
TM44 | Rest | Psychic | - | -% | 10 |
TM45 | Attract | Normal | - | 100% | 15 |
TM46 | Thief | Dark | 40 | 100% | 10 |
TM48 | Skill Swap | Psychic | - | -% | 10 |
TM49 | Snatch | Dark | - | -% | 10 |
HM04 | Strength | Normal | 80 | 100% | 15 |
HM05 | Flash | Normal | - | 70% | 20 |
HM06 | Rock Smash | Fighting | 20 | 100% | 15 |